GZDoom
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Get the latest version here:

Version 1.4.3


Source code can be obtained directly from the SVN server:

For the latest development source get http://mancubus.net/svn/hosted/gzdoom/trunk
For a specific version look in http://mancubus.net/svn/hosted/gzdoom/tags


All available older versions can be found here.


Here's a little tool written by Randy Heit which can be used to set sprite offsets in PNGs.
Here's the options this tool supports:
Code:
Options can be:
   -alph         Create alPh chunk in output file
   -noalph       Remove alPh chunk from source file
   -grab <x> <y> Set contents of grAb chunk in output file
   -z            Recompress IDAT chunks


DoomBuilder configuration (for Doom, Heretic and Hexen)

DoomBuilder 2 configuration

WadAuthor configuration (Untested. Please report any bugs you find.)
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